Support

Support Tags

Quickly check the requirements and effects of every OPBR support tag.

Class

Attacker(s)

5 levels
80 Support LevelsLevel 1

+10 ATK

160 Support LevelsLevel 2

+20 ATK

300 Support LevelsLevel 3

+40 ATK

480 Support LevelsLevel 4

+80 ATK and +3% CRIT damage

600 Support LevelsLevel 5

+200 ATK and +5% CRIT damage

Class

Defender(s)

5 levels
80 Support LevelsLevel 1

+10 DEF

160 Support LevelsLevel 2

+20 DEF

300 Support LevelsLevel 3

+40 DEF

480 Support LevelsLevel 4

+80 DEF and +5% Treasure Gauge recovery speed

600 Support LevelsLevel 5

+200 DEF and +10% Treasure Gauge recovery speed

Class

Runner(s)

5 levels
80 Support LevelsLevel 1

+40 HP

160 Support LevelsLevel 2

+80 HP

300 Support LevelsLevel 3

+160 HP

480 Support LevelsLevel 4

+320 HP and +10% Treasure capture gauge

600 Support LevelsLevel 5

+800 HP and +30% Treasure capture gauge

Trait

Captain

5 levels
180 Support LevelsLevel 1

When HP is below 50%: 10% chance to resist stagger from long-range normal attacks

240 Support LevelsLevel 2

When HP is below 50%: 30% chance to resist stagger from long-range normal attacks

400 Support LevelsLevel 3

When HP is below 50%: 80% chance to resist stagger from long-range normal attacks

500 Support LevelsLevel 4

When HP is below 50%: 100% chance to resist stagger from long-range normal attacks; below 30% HP, reduce damage from them by 10%

600 Support LevelsLevel 5

When HP is below 50%: 100% chance to resist stagger from long-range normal attacks; below 30% HP, reduce damage from them by 20%

Devil Fruit

Logia

5 levels
180 Support LevelsLevel 1

When HP is above 50%: 20% chance to resist stagger from long-range normal attacks

240 Support LevelsLevel 2

When HP is above 50%: 60% chance to resist stagger from long-range normal attacks

400 Support LevelsLevel 3

When HP is above 50%: 100% chance to resist stagger from long-range normal attacks

500 Support LevelsLevel 4

When HP is above 50%: 100% chance to resist stagger; above 70% HP, reduce damage from long-range normal attacks by 20%

600 Support LevelsLevel 5

When HP is above 50%: 100% chance to resist stagger; above 70% HP, reduce damage from long-range normal attacks by 50%

Devil Fruit

Paramecia

5 levels
180 Support LevelsLevel 1

When HP is below 50%: +1% CRIT damage

240 Support LevelsLevel 2

When HP is below 50%: +3% CRIT damage

400 Support LevelsLevel 3

When HP is below 50%: +6% CRIT damage

500 Support LevelsLevel 4

When HP is below 50%: +10% CRIT damage

600 Support LevelsLevel 5

When HP is below 50%: +20% CRIT damage

Devil Fruit

Zoan

5 levels
180 Support LevelsLevel 1

When HP is below 50%: reduce damage received from the element you are weak against by 2%

240 Support LevelsLevel 2

When HP is below 50%: reduce damage received from the element you are weak against by 4%

400 Support LevelsLevel 3

When HP is below 50%: reduce damage received from the element you are weak against by 10%

500 Support LevelsLevel 4

When HP is below 50%: reduce damage received from the element you are weak against by 15%

600 Support LevelsLevel 5

Reduce damage received from the element you are weak against by 15%

Affiliation

Revolutionary Army

2 levels
180 Support LevelsLevel 1

When HP is above 70%: reduce knockback distance by 10%

240 Support LevelsLevel 2

When HP is above 70%: reduce knockback distance by 20%

Affiliation

Kozuki Clan / Kozuki Clan Servant

5 levels
180 Support LevelsLevel 1

When HP is below 50%: reduce damage received from normal attacks by 1%

240 Support LevelsLevel 2

When HP is below 50%: reduce damage received from normal attacks by 3%

400 Support LevelsLevel 3

When HP is below 50%: reduce damage received from normal attacks by 6%

500 Support LevelsLevel 4

When HP is below 50%: reduce damage received from normal attacks by 10%

600 Support LevelsLevel 5

When HP is below 50%: reduce damage received from normal attacks by 15%

Region

East Blue

5 levels
180 Support LevelsLevel 1

When HP is below 50%: increase damage dealt to the same element by 2%

240 Support LevelsLevel 2

When HP is below 50%: increase damage dealt to the same element by 4%

400 Support LevelsLevel 3

When HP is below 50%: increase damage dealt to the same element by 10%

500 Support LevelsLevel 4

When HP is below 50%: increase damage dealt to the same element by 15%

600 Support LevelsLevel 5

Increase damage dealt to the same element by 15%

Affiliation

Straw Hat Pirates

5 levels
180 Support LevelsLevel 1

When HP is below 50%: reduce CRIT damage received by 5%

240 Support LevelsLevel 2

When HP is below 50%: reduce CRIT damage received by 8%

400 Support LevelsLevel 3

When HP is below 50%: reduce CRIT damage received by 20%

500 Support LevelsLevel 4

When HP is below 50%: reduce CRIT damage received by 30%

600 Support LevelsLevel 5

Reduce CRIT damage received by 30%

Affiliation

Animal Kingdom Pirates

2 levels
180 Support LevelsLevel 1

When HP is above 70%: increase normal attack damage by 10%

240 Support LevelsLevel 2

When HP is above 70%: increase normal attack damage by 15%

Affiliation

Worst Generation

5 levels
180 Support LevelsLevel 1

In the enemy Treasure Area: increase knockback distance by 3%

240 Support LevelsLevel 2

In the enemy Treasure Area: increase knockback distance by 5%

400 Support LevelsLevel 3

In the enemy Treasure Area: increase knockback distance by 10%

500 Support LevelsLevel 4

In the enemy Treasure Area: increase knockback distance by 20%

600 Support LevelsLevel 5

Increase knockback distance by 30% in both enemy and allied Treasure Areas

Region

The Grand Line

5 levels
180 Support LevelsLevel 1

When HP is below 50%: reduce damage received from the same element by 2%

240 Support LevelsLevel 2

When HP is below 50%: reduce damage received from the same element by 4%

400 Support LevelsLevel 3

When HP is below 50%: reduce damage received from the same element by 10%

500 Support LevelsLevel 4

When HP is below 50%: reduce damage received from the same element by 15%

600 Support LevelsLevel 5

Reduce damage received from the same element by 15%

Affiliation

Navy

5 levels
180 Support LevelsLevel 1

In your allied Treasure Area: reduce knockback distance by 10%

240 Support LevelsLevel 2

In your allied Treasure Area: reduce knockback distance by 20%

400 Support LevelsLevel 3

In your allied Treasure Area: reduce knockback distance by 30%

500 Support LevelsLevel 4

In your allied Treasure Area: reduce knockback distance by 40%

600 Support LevelsLevel 5

In your allied Treasure Area: reduce knockback distance by 60%

Region

New World

5 levels
180 Support LevelsLevel 1

When HP is below 50%: increase damage dealt to the element you are strong against by 2%

240 Support LevelsLevel 2

When HP is below 50%: increase damage dealt to the element you are strong against by 4%

400 Support LevelsLevel 3

When HP is below 50%: increase damage dealt to the element you are strong against by 10%

500 Support LevelsLevel 4

When HP is below 50%: increase damage dealt to the element you are strong against by 15%

600 Support LevelsLevel 5

Increase damage dealt to the element you are strong against by 15%

Affiliation

The Seven Warlords of the Sea / Former Warlords of the Sea

5 levels
180 Support LevelsLevel 1

When HP is above 50%: increase status effect duration inflicted by 2%

240 Support LevelsLevel 2

When HP is above 50%: increase status effect duration inflicted by 4%

400 Support LevelsLevel 3

When HP is above 50%: increase status effect duration inflicted by 10%

500 Support LevelsLevel 4

When HP is above 50%: increase status effect duration inflicted by 15%

600 Support LevelsLevel 5

When HP is above 50%: increase status effect duration inflicted by 30%